Just a quick note, I have returned to blogging on my old blog at Corpse Run. Come find me there! Hope to see you there soon!
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Just a quick note, I have returned to blogging on my old blog at Corpse Run. Come find me there! Hope to see you there soon!
Filed under: Blog stuff | Leave a comment »
Just finished up our tour of Trion. Have some great pictures to show everyone once I get them transfered. I also have a lot of information to post as soon as I have the chance to sit down and post it.
Right now I am sitting in Trion’s demo room and watching a few folks from Ten-Ton Hammer, Curse and MMORPG.com play an instance. I think they just wiped.
Be back later with more!
Filed under: Blog stuff, General Rift Commentary | 9 Comments »
So, my blow by blow account of my trip to Trion Worlds continues! I have left the ‘E’ Terminal (the horribly ghetto ‘E’ terminal!) and moved over to ‘D’. This terminal is the home to the Grand Hyatt hotel, with its horribly overpriced beer. But it does have free heat and that’s all I need.
So, I guess only part of DFW Airport totally sucks afterall!
Filed under: Blog stuff | Tagged: Dallas/Fort Worth International Airport, Hyatt | 6 Comments »
So, it is now 11PM and I am setting at the DFW Airport waiting for a flight that does not leave until 8AM. Yes, I got here really early but it was either have a friend drive me to the airport early or drive my truck and pay 20 bucks a day for parking.
Needless to say, I got here early.
I have quickly discovered that DFW Airport sucks. All the ticket counters are closed and do not open until 5AM. I can not get to any of the restaurants or shops because to get there you have to go through security which is, you guessed it…..closed.
So, I am sitting in the part of the terminal I can get to and using my Droid (thank God for my Droid!) as a mobile hot-spot to surf the internet. Don’t even think of using the airports hot-spot because its expensive. Yeah, this airport sucks.
To top it off, the temperature in Dallas right now is officially cold as hell and the heat in this terminal is pretty much non-existent. Going outside is out of the question because I think I will freeze solid as I walk around.
All this adds up to a loooong night sitting in the terminal and surfing the internet. I do have a movie or two to watch as well and I imagine that will be on the agenda for later on tonight.
Still, it is well worth it for my trip to San Francisco! Getting to see the Trion team and tour the studio is just too awesome.
Hmmm, I wonder if I would get in trouble if I laid down here and took a nap?
Filed under: Blog stuff | Tagged: Airports, Dallas, Dallas/Fort Worth International Airport | Leave a comment »
I am going to have a new post about Rift up later this evening but I wanted to post something real quick that has nothing to do with Rift. My wife has been a very good artist for a long time but she has finally started doing some art work that she wants to make available for sale. She does some really nice, unique stuff that I think is pretty awesome.
I am going to post the link to her websites, where she offers the art work, t-shirts and the like for sale and I encourage anyone interested in some pretty unique stuff to take a look. She is really just getting started with this but she has been to a few art shows and the like and her stuff is pretty well received. So, take a look, let me know what you think and feel free to order anything you like!
Her websites can be found below and on my links!
Her Etsy Shop (handmade items and prints)
Her Cafepress Shop (t-shirts, mugs etc.)
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I started this blog just a scant few months ago. Right at five months, if my memory serves. I am too lazy to go back and check at the moment. I started pretty slow. My first month netted a grand total of 8,322 views. Not bad but certainly nothing huge. October was around the same but I had a huge drop off in November. I blame that on myself, as my job got really busy around this time and I made very few posts that month. In December things started to ramp up again. I netted around 7,000 views that month.
Then January hit and HorRIFTic Intentions exploded. So far for this month I am at nearly 28,000 views. Twenty-eight THOUSAND. My most popular post was the one about why WoW players might enjoy Rift, which has simply exploded. It seems that it has been linked far and wide. I have views coming in from MMO-Champion.com, Massively.com and a ton of guild sites and private forums. That post has nearly 9,000 views this month. It also constituted my busiest day, January 6th, with 4,000 views.
On days I post nothing, I am averaging around 600 or so views. On days that I post, it jumps up over 1,000 on average. I just simply can not believe it. Not only am I getting a lot of “fly-by” traffic but I am also seeing a lot of people coming back and subscribing. I want to thank everyone for that!
Now, I know people aren’t coming by because of my stellar opinion pieces, as much as I would like to think that. I can only assume that Rift is starting to pick up some steam and my little ‘ole blog is benefiting from it. I know I am probably a small-fry when it comes to MMO sites in general and Rift sites in particular, but I must say that it brings a smile to my face knowing that there are people out there even the tiniest bit interested in what I have to say about Rift and the world of MMOs.
I want to thank each and every one of you for stopping by. I hope you enjoyed your time here, even when you disagreed with me! I hope you all continue to be excited about Rift and keep coming back!
Now, if I could only get a few more of you to comment!! 🙂
Filed under: Blog stuff, General Rift Commentary | 8 Comments »
As we near release, I want to make sure that I have added as many Rift-centric sites to my Blogroll as possible. So, if you run a Rift fansite or Blog and you are not linked in my Blogroll, please comment here with the address to your site. I will get you added as soon as possible!
Thanks!
Filed under: Blog stuff | 10 Comments »
Part Four of My Visit to Trion: Embargo Lifted and Final Thoughts
Earlier today the embargo was lifted on the stuff that happened outside of the Round Table. Most of the stuff that was covered in the embargo had to do with out tour and what we saw while taking the tour and talking to devs in each ‘department’. We were lucky enough to talk to folks from every department including the Raid design team, the UI team, Art and animation and Localization.
I am going to break this report down by department to make it easier to read. Even with the embargo lifted, there are some things that I saw that I can not talk about, so please understand this up front. I will let you know everything that I can talk about. At the end there will be a lot of screenshots as well as some shots from inside the studio mixed in.
The Art and Animation Folks
The Art/Animation Team
Our first stop was in the art and animation area. This area is really large and the workstations are very impressive. Each station has a very large Wacom tablet, as well as two monitors for working. I was impressed that most of the monitors had a window up with the Official Forums on it. Matter of fact, I saw that throughout the studio. Just another example of how much Trion listens!
As far as new information is concerned, there is not a lot to speak of, we did get to see a couple of team members working on character customization. Things like skin tones, beards and the like were all being worked on, so hopefully we will see some new stuff in that area soon. We also were shown how the animation team animates each model and it is really some cool stuff!
Rift Event Team
Rift Event Lair
The Rift event team is in a smaller room but their setup is almost identical to the Art teams. They were working on new Rift events, which they say will be ongoing work. They are determined to keep the Rift events fresh and not allow them to become the ‘same-old-same-old’ after awhile. We were shown a Rift raid and, though I can not say a lot about it, I will say that it looks really nice. The team pointed out that they have not even touched the tip of the iceberg with what they can do with their tool-set and I think we are all going to be surprised with the flexibility and power that this tool-set delivers. There are going to be some really, really cool stuff coming down the pipeline!
The Raid Design Team
Next up, we headed to the Raid team and what a visit it was! I am not going to be able to speak much on this front but I will try to get in what I can. First, we saw Hammerknell! It was absolutely awesome. Everything from the look (its beautiful), to the layout (its big!), to the bosses (awesome!) was jaw-dropping. If you are a raider and looking for a new fix, Rift will more than fill it for you. The raiding will be incredible in this game. Incredible.
We also got to hear a bit of their design philosophies and, even better, the team’s high enthusiasm. These are folks who clearly love what they do and it shows in the care and hard work they put into their jobs. Lucky bastards!
U.I. Design
We were fortunate to talk to the UI team next and were filled in on what they have planned in the future. Some I can tell you and some I can not. What I can say is that add-ons are going to be in the game at some point, though they are still working out what they want to allow them to do. They are really being careful with this aspect because they want nothing in the game that can ‘play the game for you’ but they do want some stuff to make certain things easier.
They also let us know about a new feature that will be hitting very, very soon. I can not say but you should be hearing about it any time now.
Engineering
We were fortunate enough to see some very cool things here. We were shown a real-time map that has the average player FPS in colors all over the map. They can tell at a glance what areas are getting low FPS and then take a look at optimizing that area. They can also pull up just about any information they want from the UI. Gold distribution, PvP hotspots….just about anything.
Yes, Trion knows what you are doing!
Q&A
Q&A Headquarters
Quality control doesn’t sound like a very sexy job but it is absolutely vital to the Trion team. These are the folks that hammer out the patches and make sure they are not broken before we get them. With Trion’s track record, I would say they are doing a pretty damn good job! They are also some of the hardest working folks at Trion. They regularly stay late to test patches before they go out. Remember all the late night patches during the beta events? Yeah, thank them!
This is also the home of Amary, who writes some of the most amusing patch notes in the business. I imagine translating all the technical stuff into easy to understand language for us normal folk is kind of difficult and Amary pulls it off with flair.
Final Thoughts on the Trip
Well, that about does it for my coverage of Gamer Day 3. I want to end this by thanking everyone that I had the privilege to meet during my trip. Everyone, from the other fan-site operators to the Trion team, were unbelievably cool. I really hope I will get to see them again in the future and I will certainly be talking to them through Twitter, email, phone and every other way I can.
I know that a lot of what I have written in my posts over the last few days may be construed as ‘fanboy’ talk. But, you know what? That is fine. After watching other MMO devs more concerned with hype than truth, moving as slow as an iceberg with every fix and not listening to the players at all, what Trion is doing is very refreshing. Trion is the model by which all other MMO development teams should be judged. I mean that whole-heartedly. Trion deserves to succeed and I think they will.
So, thanks to everyone who has read my articles the past two days. Between the plane flights and all the writing, I am totally exhausted but it was all worth it. I am going to leave you with a few more pictures and screenshots from my trip.
Thanks!
More of the Art Team
Map of Telara
Demo Time!
Filed under: Blog stuff, Developer Quotes, General Rift Commentary, Screenshots | Tagged: Animation, Massively multiplayer online game, pvp, rift, Twitter, User interface, world of warcraft | 12 Comments »